Sarayah

Description:

Race: Human
Class: Spirit Summoner
Traits:
- Affable: You gain a +2 trait bonus on Diplomacy checks to gather information, and can do so in half the normal time. In addition, Diplomacy and Knowledge (local) are always class skills for you.
- Charming: You gain a +1 trait bonus when you use Bluff or Diplomacy on a character that is (or could be) sexually attracted to you, and a +1 trait bonus to the save DC of any language-dependent spell you cast on such characters or creatures.
- Overwhelming beauty: The DC of your mind-affecting effects increases by 1 against creatures that have at least one of the same subtypes as you..

Drawbacks: Naive: You take a –2 penalty to AC against attacks with improvised weapons and a –2 penalty to CMD against dirty trick combat maneuvers and the Sense Motive skill

Bio:

Sarayah never knew her mother. She was raised by her father, a logger, untill she was 12. She lived in a small cabin near the edge of a village near the Kyonin woods in Galt. Her father never mentioned her mother and refused to talk about her.
Sarayah was well liked by all the villagers sow hen her father was killed by wolves one day, the village sought out her next of kin. They found an aunt, a sister of her mother.
Sarayah moved in with her aunt in a large and luxurious cabin hours from the village in the middle of the woods. Her aunt kept her inside most of the time, but taught her simple feats of magic such as creating light or detecting magical auras.
When she was 16, while her aunt was out looking for herbs, Sarayah agreed to help the nearby village search for the ingredients for a cure for a disease. While on this little quest she came upon a strange tree with magical writing on it. As she resited the words a strange cat appeared. This cat could understand her and followed her every command. She understood the magical words had summoned it to her and that the cat was now hers.
After aiding the village Sarayah returned home only to find her aunt eaten by a Green Hag. She was saved by Pearce who told her to run, which they both did. Not knowing where to go next she agreed to accompany him on his travels. She met Milura in a tavern in Andor and was glad to hear that she would be joining them.

Although Sarayah is beautiful and charming and easy to like she had a sheltered upbringing and can be naive at times. Her powers also seem to come both natural to her, and seem to scare and confuse her at times.

Sarayah

Rise of the Drow sarah_veugelen